The Wish Thief

Be careful what you wish for—very careful.

Copper gleams and sinks below,
Wishes come, and wishes go.
Silver, though, must never fall—
Or dreams once dreamed you'll not recall.
   
— Arin Nursery Rhyme

Once upon a time, in a forgotten valley somewhere within the lands of Areeott, there was a village like many others. Its people lived their quiet lives as best they could, drawing water from stone wells scattered throughout the countryside. The wells were common, simple things—just old circles of moss-covered stone, quietly existing, necessary, and unnoticed.   Yet among these ordinary wells lay a secret so old and quiet that no one remembered how or when it began. It was never openly discussed, only felt: a soft tension in the air whenever villagers passed by, a quickened step after sunset, an averted gaze as buckets were drawn.   On a moonless evening many generations ago, a girl named Rhenna stood by one of those quiet wells. She clutched a silver coin, a piece of precious Arin metal, bright and cold as moonlight. Her heart held a secret wish, one she had never shared with another soul, one too fragile to trust to mere words. Believing in the gentle magic she'd heard of in stories, Rhenna dropped her silver coin into the well. She waited, listening carefully, expecting a splash, a whisper—some sign her wish had been heard.   But no sound rose from the water.   Disappointed, she turned away and walked home, unaware that something had shifted in the moment the coin vanished. Over the days and weeks that followed, a strange emptiness grew within her, as though a piece of herself had quietly slipped away. At first, she did not realize what was lost, only that something felt missing. Eventually, she understood—her wish itself had vanished. She could not remember what it had been, nor why she had longed for it in the first place. The dream was gone, leaving behind a cold hollow where warmth and longing once had lived.   In the quiet corners of Areeott, others began to feel the same subtle loss. A farmer who dropped silver into his well no longer remembered his dreams of a peaceful life. A grandmother who wished for health could no longer recall the laughter of the grandchildren she once adored. No one spoke openly about it. No tales were shared around hearths or firesides.   Travelers who passed through sometimes noticed the strangeness of Arin people, who guarded their silver coins jealously around wells and politely but firmly refused to explain why. Visitors would laugh, toss copper coins into the water, and tease the villagers' superstition. But if they looked closer, they saw no smiles in return—only quiet eyes and careful silence.   They say if you lean close to any well, deep enough to see your reflection clearly in the black water, sometimes you can see eyes—soft, patient eyes, shining like silver, gazing up from below. Waiting, as they always have.   And sometimes, on moonless nights, when the wind falls still and the stars refuse to shine, villagers swear they can hear faint laughter rising from the well—quiet, gentle, satisfied—dreaming dreams stolen long ago.  
"I threw a coin into the water—
silver spun, but nothing came.
Now the well holds all my secrets,
and I can't recall their names."
 
— Brynn the Bard,
from the her hit ballad "My Secret Heart"

Cultural Reception

Among the Arin people of Areeott, The Wish Thief has transcended mere myth to become an intrinsic part of everyday superstition. While throwing coins into fountains and wells remains a harmless diversion in many places, the people of Areeott simply do not do it—especially when silver is involved. Silver, always precious to the Arin, is considered too valuable to waste on idle wishes. A silver coin represents tangible wealth and stability; Arin silver itself is even more prized, with coins made from it valued at many times the worth of ordinary silver coins. Thus, casting Arin silver into any well is akin to tossing aside a small fortune.   Yet, beneath this practical logic lies a deeper, unspoken layer of belief. The legend of The Wish Thief is quietly respected, even if not openly admitted by every Arin. The myth itself is widely known, having become part of childhood lessons and local tradition. Even those who dismiss superstition as mere storytelling hesitate at wells, unwilling to fully test the legend. For some, it may be simple respect for the tradition; for others, a quiet, ingrained fear they would prefer not to acknowledge.   This cultural reverence for silver and the cautious avoidance of wells makes the legend particularly significant in the subtle shaping of Arin identity. It underscores their practicality, their wariness, and the quiet, hidden layers of their society. Indeed, much like Areeott itself—beautiful and idyllic on the surface, with deeper secrets below—The Wish Thief serves as a quiet reminder that not all things are as innocent as they appear.   Additionally, this subtle layer of folklore and superstition creates a unique storytelling opportunity. For individuals such as Corvyn, or storytellers and scholars of Areeott’s hidden histories, the common, everyday caution inspired by this legend provides a perfect cover. The real, tangible threat hidden somewhere in Areeott—a genuinely cursed well or artifact—can remain unnoticed, masked by a superstition so ubiquitous that no one would think to investigate further.   In this way, The Wish Thief legend functions exactly like Areeott itself: a beautiful, unassuming surface hiding something far more complicated—and far more dangerous—beneath.  
"The Arin people cling to this charmingly absurd tale—a well that steals wishes, indeed! Still, if a nursery rhyme about some disappointed girl keeps our common folk from casting good Arin silver into wells, so much the better. After all, one should never waste precious coin on fleeting dreams when there are far more pleasurable ways to spend it."    
— Baron Tylan Bravant,
toasting the annual Silversmith Guild Gala,
the Venlin Opera House
 


 
"I'd traveled every road in Kestenvale without a chill, but in Areeott I stopped once by an old well to draw water. It was midday, yet the water sat dark as ink, and when I leaned close, something laughed—not loud, mind you, but quiet and near, like it was just behind my shoulder.
  Left quick, and haven't drunk from a well since."
   
— Excerpt from the personal letters of Marcellin Taravell, silk merchant
Date of Setting
"Once Upon A Time..."
Related Ethnicities
Related Species
Related Locations
Related Organizations

"Between waking and sleep, between memory and forgetting, water flows. It is the threshold of dreams, the boundary of the mind—a mirror that holds us gently apart from our nightmares, so long as we do not disturb its surface."
   
— From "The Reflecting Pool," Scriptures of Karalas, Lady of Dreams

 
Corvyn Seinrill
Character | Apr 17, 2025

The Shadow Cast By the Light of Knowledge

Arin Legends & Folklore
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The Hush
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Those Who Linger Between


Comments

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Mar 11, 2025 17:36

Spooky ... I guess we will not learn the secret behind this phenomenon?

Mar 11, 2025 17:55

Well, I decided to change this a little bit, so I'm in the middle of an edit. But in general, no. The idea is if you're using this in an RPG, it can be whatever you need it to be. The Hush are sort of like yokai but they can take the form of all sorts of things. They're not quite monsters, their not quite ghosts, they're not quite spirits, they're not quite memories - it's actually tied to how magic works in this setting and the Hush, believe it or not, are actually deeply related to how the first generation of dragons in this setting came to be and how they work, I'm excited about the dragon article and the magic system article they're almost ready. It might make more of this clearer. And ideally, I probably would stat these in some way but I suck at making 5e content and nobody cares about 3.5 anymore. That meme is true-my brain is so packed with 3.5 that 5e confounds me. LOL.

Mar 12, 2025 12:54

This is a delightfully creepy tale

Mar 12, 2025 12:59

Thank you! I'm debating turning this one into a 5e Side Quest.

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